Heroes and Villains STAR WARS - Episode IVa

Bereneshi Sector
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Star Wars

 
 

 

SPECIES


 
Cendiri
Cendiri
Homeworld: Cendirirs (C-08)

The Cendiri (singular: Cendi) are a warm-blooded reptilian race from the temperate jungles of Cendirirs. While not quite as big as Wookiees, Cendiri are, on average, taller and stronger than humans. They have a prehensile tail, which aids them in climbing, and can be used to carry objects, but which is not dextrous enough to perform feats of delicate manipulation (such as using weapons).

Their technology is fairly advanced, giving them access to droids and computer systems., and they have explored (though not colonised) other worlds in their system.

Attribute Dice

Dexterity:
Knowledge:
Mechanical:
Perception:
Strength:
Technical:

Move:
Size:

12D

2D / 4D
1D+1 / 2D+1
1D+2 / 2D+2
2D / 4D
2D+1 / 4D+1
2D / 4D

10/12
1.7 - 2.1 metres

Prehensile Tail - Cendiri add +1D to their Climbing/Jumping, and Lifting skill rolls.

 

Erithean
Erichok
Homeworld: Erithe (C-02)

Six-limbed humanoids from the great forests of Erithe's norther hemisphere, the Erichok (singular: Erichok) are a nocturnal species, with excellent night vision. The upper two pairs of limbs end in grasping hands, while the lower pair end in digitigrade feet. When speed is required, an Erichok can use its middle pair of limbs as additional legs, temporarily boosting its running speed.

Erichok vision functions best in darkness and dim light .

For centuries the Erichok fought a bloody war against the Stochok, another species living on Erithe. That war only ended fifty-three years ago, and there is still a lot of distrust and hostility. These bad feelings occasionally flare up in skirmishes and short wars, usually as a result of Stochok treachery. Whether the Erichok/Stochok treaty will last, nobody can be certain.

Attribute Dice

Dexterity:
Knowledge:
Mechanical:
Perception:
Strength:
Technical:

Move:
Size:

10D

2D / 4D
1D / 2D
1D / 2D
1D+2 / 2D
2D / 4D
1D+2 / 2D+2

10/12
1.4 - 2.0 metres

Extra limbs - Erichok can use their middle pair of limbs as arms or legs. When used as legs, the Erichok's Move is increased by 3.

Night Vision - Erichok add +1D to their Search skill rolls in conditions of dim light.

 

Kethadar
Kethad
Homeworld: Kethed (H-08)

Kethad (singular: Keth) are a short, strong, slow-moving reptilian species. They have thick, heavy scales, particularly on their head and torso, which give them protection against some types of injury.

They live in large cities, raised on stilts above the equatorial jungle swamps of Kethed. Each city is controlled by several tribes, each of them occupying their own section of the city. Their culture is a very old and conservative one, possibly unchanged since before the founding of the Old Republic.

Attribute Dice

Dexterity:
Knowledge:
Mechanical:
Perception:
Strength:
Technical:

Move:
Size:

11D

1D+2 / 2D+2
1D / 2D
1D / 2D
1D+2 / 2D+2
2D+2 / 4D+2
1D+2 / 2D+2

7/10
1.3 - 1.7 metres

Thick Skin - Kethad gain +1D physical protection on the head and torso, and +1 physical protection on all other locations.

 

Osad'in
Osad'in
Homeworld: Os (I-09)

The Osad'in (singular: D'in) are an aquatic race, dwelling in the oceans of Os. They breath using gills, and can not survive out of water for extended periods. Their fingers are webbed, as are their broad feet, making them fast, agile swimmers.

The Osad'in live in cities, usually situated underwater. However, to facilitate contact with other species, they have recently started using floating cities. Landing platforms and accomodations for surface dwellers are located on the upper portions of the city, while the Osad'in live in submerged sections.

Attribute Dice

Dexterity:
Knowledge:
Mechanical:
Perception:
Strength:
Technical:

Move:
Size:

12D

3D / 4D
1D / 2D
1D / 2D
2D / 4D
2D / 4D
1D / 2D

7/10
1.7 - 2.0 metres

Aquatic - Osad'in gain +1D on all Swim skill rolls. Additionally, while they can breathe underwater, for every round they are out of water, they suffer a "hit" of 2D, which they resist using Strength.

 

Sior
Sior
Homeworld: Sior-Shinom (C-07)

The Sior (singular: Sior) are a race of small humanoids with leathery skin, who live on Sior-Shinom. While physically unimpressive, and possessed of no real special abilities, their natural technical expertise does make them valued members of any starship crew.

As a species, the Sior have a fascination with technology.

On Sior-Shinom, they live in city domes which hover just a metre or two above the planet's surface, using repulsorlift technology. Once every ten local years, all of the cities will gather at a single location for a festival celebrating the history and culture of the Sior. During this festival, which lasts thirty local days, the Sior will select a new government.

Attribute Dice

Dexterity:
Knowledge:
Mechanical:
Perception:
Strength:
Technical:

Move:
Size:

12D

2D / 4D
2D / 4D
2D / 4D
2D / 4D
1D / 2D
3D / 5D

8/10
0.9 - 1.2 metres

 
Stochok
Stochok
Homeworld: Erithe (C-02)

Stochok (singular: Stochok) are tall, rangy creatures, vaguely humanoid in form, but with a skeletal structure which is partially external. They come from the great forests of Erithe's southern hemisphere.

Descended from primitive hunters, they still retain a natural talent for stealth.

Their language is very complex. The Stochok use subsonic tones to supply emotional context for their words, because the extensive bony covering on their faces does not permit facial expressions. As a result, many other races find it hard to tell how Stochok are feeling.

For centuries the Stochok fought a bloody war against the Erichok, another species living on Erithe. That war only ended fifty-three years ago, and there is still a lot of distrust and hostility. These bad feelings occasionally flare up in skirmishes and short wars, usually as a result of Erichok treachery. Whether the Stochok/Erichok/ treaty will last, nobody can be certain.

Attribute Dice

Dexterity:
Knowledge:
Mechanical:
Perception:
Strength:
Technical:

Move:
Size:

10D

2D / 4D
1D / 2D
1D / 2D
1D+2 / 2D+2
2D / 4D
1D+2 / 2D+2

10/12
1.8 - 2.2 metres

Stealth - Stochok add +1D to all Hide and Sneak skill rolls.


Heroes and Villains STAR WARS - Episode IVa

Bereneshi Sector
Species Home to BBR Ships